Wizard
Standard Point: HP/ Mana
Feature: High attacking ability
Weakness: Weak anti-attacking ability
Usage in a Team: Ability to attack long-distance enemies
Weapons: Flying Sword, Flying Blade
Attack Attributes: Water and Fire
Main Attribute: Intelligence
Assassin
Standard Point: HP / Stamina / Combo
Feature: High damage attacker
Weakness: Weak defense, the ability to sustain long fights is not enough
Usage in a Team: Short-distance attacker
Weapons: Chain Scimitar and Dagger
Attack Attributes: Lightning and Poison
Main Attribute: Dexterity
Monk
Standard Point: HP/ Stamina / Break
Feature: Counter attack abilities
Weakness: Few skills to deal with long-distance enemy
Usage in a Team: Damage absorber and melee attacker
Weapons: Shovels and Stave's
Attack Attributes: Buddha and Fire
Main Attribute: Strength
Tamer
Standard Point: HP / Mana
Feature: The most excellent solo player
Weakness: They need to increase their pet abilities
Usage in a Team: Long-distance attacker, pet can be the secondary damage absorber
Weapons: Bow and Crossbow
Attack Attributes: Water and Poison
Main Attribute: Intelligence
Fairy
Standard Point: HP / Mana
Feature: Strong ability to cure
Weakness: Weak anti-attacking ability
Usage in a Team: Healer and buffer
Weapons: Flying Wheel and Buddha Pearl
Attack Attributes: Buddha and Lightning
Main Attribute: Intelligence